Monday
30.6.
Or
Ettlinger
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The
Architecture of Virtual Space |
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This lecture combines
two topics which complement one another: a theoretical
analysis of the elusive idea of virtual space, and a
study of works of pictorial art that are rich in architectural
content.
A theory of virtual space. The terms 'virtual' and 'virtual
space' are becoming increasingly common in multiple
fields. They are often used in academic publications,
in popular culture, and even in everyday slang. But
what do these terms actually mean? Computer-Generated?
Online? Fictitious? Imagined? Metaphysical? Is there
any consistency in their varied uses, are they nothing
more than empty buzzwords, or something in between?
Architectural content in pictorial arts. The history
and theory of architecture tend to address only two
forms of architecture: the physically built, and the
wished-to-be-built. And yet, in addition to these two,
there is a third form of architecture that has received
very limited attention as such. This is the architecture
that serves as the visible content of paintings, films,
video games, and so on.
The lecture proposes a theoretical model for defining
virtual space itself, in a lucid, down-to-earth, and
systematic manner. This model is presented through historical
examples of architectural projects that were designed,
planned, and intended from their outset to be part of
an image, while generating its visible space. Thus,
it links the abstract idea of virtual space to the tangible
experience of space that is available through images
of any medium. |
Tuesday
1.7.
Esben Skouboe Poulsen |
Virtual
Performance |
|
The
lecture addresses the performative architectural potential
of new temporary experiments in the public space. In
specific we are interested in the process of feedback
occurring in the interactions between local phenomena
and flexible architectural formations both as part of
the initial analysis and the embedded objects to initiate
social interactions. These are formations that focus
on the collective outcome of what an environment or
building does in feedback with the local actors considering
urban catalysts as tools for spacial transformation.
more...
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Tuesday
1.7.
Uros Strel Lencic |
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Tuesday
2.7.
Sune Petersen |
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Tuesday
2.7.
Paul
Coates
|
Rethinking
representation |
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lecture
covered
the use of the computer as a way of thinking about
form through process, covering the early pioneeds
Kay and Papert, Logo and smalltalk, and some examples
of different types of programming languages and their
effect on "what could be thought about"
finishing with examples of emergent self organising
systems of particles to generate form.
workshop
Thursday
afternoon: introduction to netlogo, building on the
ideas set out in the lecture. how to script multiple
turtles to collectively construct spatial partitioning
systems, including voronoi diagrams and complex forms
in 3d without doing any complex maths or geometry.
the bottom up approach to form finding.
more...
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Tuesday
2.7.
Renee
Puusep
|
Generating
a design concept using Python/Blender programming |
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This
short workshop introduced the concept of agent modelling
in architectural design context.
The participants
learned the basics about Blender (3D modelling package)
interface and writing a simple script in Python (Blender’s
embedded language) for manipulating geometry. Later,
a more complex script based on agent modelling methodology
was introduced to generate some design concepts. Participants
prepared a digital model of the chosen site and tested
the script within it. There were a number of parameters
that, when tweaked by the user, changed the behaviour
of agents and thus the form generated by them. Eventually
the participants were asked to configure agents to
pursue their design agenda. more...
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Thursday
3.7.
Atinc Ozdemir
Serdar Asut |
The
intersection between cinema and design disciplines |
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Presentation
of some workshops in design studios of their departments
since the beginning of last year. The purpose is quite
experimental as they are trying to investigate cinematographic
ways of design thinking within this research. The presentation
showed and shared the ideas with participants. |
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Wednesday
9.7.
Jochen Hoog |
Real Virtuality:
Immersion and Perception of Virtual Architecture in
Multi-User Virtual Environments |
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more... |